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NPCs

Non Player Characters

What are they?

Who are they?

How to recognise them.

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You’re not going to like this.

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Imagine – you’re a farmer.

Imagine – Earth is your farm.

It’s crop is the species of creatures,
you created, living on it.

As you’ve done many times before in the past,
you just harvested your last crop
and you’ve now got an empty Earth
which needs re-seeding for your next harvest.

Do you randomly throw seeds onto the ground
and wait and see what you get back
or would you prefer a guaranteed result?

It’s a no-brainer – right!?

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This is pure fantasy … … or is it?

Imagine
… there’s a person (you think)
you’ve known for many years.

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__Your parents

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__Your siblings

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__Your spouse

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__Your children

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__A relative

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__Your life-long best friend
from junior school

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__People you work with

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__People in your social groups

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__Anyone you know

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__Anyone you don’t know

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__Others you meet in everyday life

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__Your store-keeper

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__The girl at the checkout
in the supermarket

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Have you noticed how hard it is
to have a simple conversation
with anyone these days
especially a ‘youngie’?

People seem to be ‘somewhere else’.

Try and have a conversation with a ‘youngie’
and you’ll find fairly quickly they really
don’t like to have their attention
taken away from their mobile phone?

A mobile phone – that they will not give even put down while they talk to you – even, it seems, if their life depended on it.

And, to make things worse, now they can be plugged in to their phone by things in their ears that no longer even need a cable to connect them.

You go out for a meal – on the table next you you is an entire family sitting around the table out for a ‘family’ thing – and every one of them is looking into a mobile phone – parents too – an entire family, no conversation.

Maybe not so much grand-parents but certainly parents and their children.

If they’re not gazing intently at their phones,
they’re watching TVs – especially the advertising …
programs

And on another table there’s the young couple out on a ‘date’, maybe their first, where in older days they’d be trying to impress.

But, you can see, who they’re with is secondary – because even if they’re not holding their mobile phones, the phones are on the table in front of them with them constantly looking at them while who they’re with taking a back-seat – mostly unimportant – but they’re doing the same.

Why?

– maybe they’re NPCs –

Maybe they’re the offspring of the GMO’d  ‘orphans’ who was seeded on Earth about 6 generations ago after the last harvest

Maybe they’re the next ‘harvest’.

Maybe we all are

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Consider – no-one knows where these million of orphans came from between about 1850-1929 – globally.

No-one knows who funded this mass migration of ‘orphan’ children – other than the IOOF, (Independent Order of Odd Fellows (Freemasons)

No-one knows what became of them once they left the massive ‘orphanages’ that held them until the was, presumably, ‘adopted’.

(The official explanations don’t make sense – sudden onsets of disease that removed their parents, but not the children, mining booms creating lots of loose women exploiting randy miners).

Out of millions, none of them
wrote stories about their ‘orphan’ experience.

All we know is, they ‘arrived’.

Many were accommodated in huge, expensive, ‘orphanages
maybe 1500 – 2000 individuals at a time.

No-one knows how this was funded.

They got ‘dispersed’ to anyone
who wanted one or more.

They disappeared.

Despite being so ‘important’ this history
was never talked about ever again.

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Check out the web pages below
about the ‘orphan trains’ and
‘cabbage patch’ children
by clicking the link buttons.

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And here we are, about 6 generations later with a world full of, seemingly, brain-dead people simply going through a pre-determined and programmed routine from the day they’re born to the day they die.

And where does their daily,
non-stop programming come from …?

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  Click HERE for video

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Check out the web pages below
about the ‘orphan trains’ and
‘cabbage patch’ children
by clicking the link buttons.

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click image for video

NPCs

Non Player Characters

click image for video

Human Clones

The Matrix is the
1st way of interference
with human consciousness.

A frequency projector that transmit destructive frequencies that limit the range of perception in humans.

We do not see the totality of the visible light spectrum.

Unless we are assisted with external devices like that of which was illustrated in the classic John Carpenter film “They Live.”

Military night vision goggles use light amplification to enhance vision in low-light conditions.

Similarly, the “They Live” glasses could have a special filter that blocks out the visible light spectrum humans normally see and instead allows the wearer to see a different spectrum, one where the aliens appear different from their human disguise.

This alien spectrum could be infrared, ultraviolet, or even a completely alien band of light invisible to the naked eye.

Let’s try to answer this. From what I have come to understand over the years is that in wave mechanics there is talk of destruction & degenerative interference.

Reference is made to an overlap of two or more waves of identical or similar frequency that interfered with creates a new wave pattern of less intensity aptitude at a point called a node.

If we had a reality operating on let’s say 15 megahertz and you transmit an intentional destructive frequency of minus 7.2 megahertz we will get a limited reality perception up to 7.8 megahertz.

And not until the initial 15 megahertz this frequency on which the 3d world works is nothing other then the Schuman Resonance.

The moon is responsible for the total toroidal immersion in which earth is located.

So whoever controls this frequency controls the entire planet and everything in it.

Including people that would instantly disappear if the moon were to all of a sudden no longer exist.

Dolores Cannon calls these “The Backdrop People”.

People who are apart of the simulation.

People who only exist to sustain the 3d simulation.

Yes, the simulation where we are, called 3D Earth, is a frequency simulation, not made of matter.

It is just “translated” as matter by our brains.

Other realities are co-existing with ours that we can not see.

Those beings in lower 4D feed on Loosh and are very real.

Loosh is the low vibrational energy that the energetic parasites (dark beings) need and provoke in humans to survive.

This is why they want humans fighting each other and full of fear.

It is their food, so to speak.

Only our souls or Higher Self are “real.”

Our bodies are instruments to be able to function in this Matrix.

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What Dolores Cannon called Backdrop people are now referred to as NPCs.

I call them the Soulless.

They have no connection to Creator & and, thus, no creative abilities.

They can copy & mimic.

They rely on The Matrix to exist & thus, will defend the Matrix at all costs.

When an individual is cloned (usually a human with a soul initially), that clone not only doesn’t have a soul, and also has an AI biological microprocessor installed, that is able to be programmed with the memories of the existing original human.

These clones, however, do not feel emotions for the most part and have to learn how to act like they are feeling them.

When these clones are being grown, they often take large amounts of donor blood from the original human clone “template”.

You can hear Britney Spears talking about this.

Finally, the clones are age regressed to the target age wanted for the specific clone.

That is why Biden‘s aged clones had a lot of the age related maladies to any very old person that would suffer.

They are biological and can not look old without being old from a biochemical and cellular integrity standpoint.

What Dolores Cannon called Backdrop people are now referred to as NPCs.

click image for video

Non Player Characters
are explained from a
spiritual perspective.

NPCs are
Powered by the Players

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Life is NOT ‘random’

The EGG SELECTS
the sperm that fertilises it.

Forget Darwin’s flawed
‘survival of the fittest’

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Summation for now,
until further evidence
comes to light

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1. Non-Player Characters exist

2. The originals, at the very least was created and GMO’d to be physically the same as humans but, essentially, they’re programmed robots.

3. Their programming instructions comes via electronic devices, mobile/cell phones, TV, computers, air-pods – soon to be 5G receivers. Stories about mobile phones picking up Bluetooth addresses in cemeteries for dead people are common.

4. Like ‘brainwashed’ people (see MK Ultra) they are incapable of individual thought and exist to serve and protect a hive – like in the Matrix. Star Trek also had the ‘Borg’ which was essentially introducing Ai intelligence. A plethora of ‘zombie’ movies also helped to prepare the other humans for the existence of brain-dead people around them.

5. There is no amount of explaining or reasoning with these entities that will change their course of action – people who tried to warn people about vaxx dangers will attest to this – the NPCs still go off regularly for their latest booster whenever instructed.

6. Using graphene oxide ingested in food, water air from chemtrails and contents of vaccines people will soon be individual and trackable transmitters.

7. The original GMO’d Non-Player Characters came to Earth via a re-seeding after the last ‘reset’ from about 1850 – to at least 1929

8. No-one knows what happened to them as they aged but it’s likely they reproduced and much of today’s population of Earth is their offspring – some 6 generations later.

9. It could be up to 80% of the current population of Earth are NPCs

10. It could be the current incidence of mortality because of vaccinations, sterility and birth mortality is deliberately caused by a targeted culling of these un-needed NPCs by an ET energy.

11. If NPCs do not have individual choice they’re not, ‘human’ in the literal sense.

12. Most people think that life is ‘random’ and that it’s based on the Darwin flawed principles of ‘survival of the fittest’. It will be the strongest, fastest, fittest …etc … sperm that gets to fertilise an egg in a female to produce the next generation.

We know now that this is not the case – and that the egg gets to select which sperm fertilises it.

What the egg’s criteria is, we don’t know.

But, it means life is not random – and may explain why members of families are so different and some couples are childless while others reproduce in abundance and why other couples produce many children of the same sex without any of the opposite sex.


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